1.
Introduction
2.
Layers
3.
Syntax
4.
Comments
5.
Types
6.
Operators
7.
Null, Optionals and Undefined
8.
Control Flow
8.1.
Defer
9.
Functions
10.
User Defined Types
10.1.
Structs
10.2.
Classes
10.3.
Composites
10.4.
Objects
11.
Traits
12.
Atoms and Enums
13.
Pattern Matching
14.
Modules
Advanced
15.
Compile-time Evaluation
16.
Memory
16.1.
High Level Memory
16.2.
Low Level Memory
17.
Error Handling
18.
Attributes
19.
Generics
20.
Meta-programming
21.
Extensions
21.1.
Reactive
21.2.
GPU
Appendix
22.
Tooling
23.
Roadmap
24.
Notes
25.
Why?
26.
Philosophy
27.
License
Light
Rust
Coal
Navy
Ayu
Orbis
Meta-programming
[!CAUTION] Research is needed to define how macros will be implemented